Donkey Kong 64 Jack in the Box Line Art
Mario | |
---|---|
Created by | Shigeru Miyamoto |
Original piece of work | Donkey Kong (1981) |
Owner | Nintendo |
Years | 1981–present |
Impress publications | |
Novel(s) | Nintendo Gamebooks |
Comics | Nintendo Comics System Super Mario-Kun Super Mario Adventures |
Films and television | |
Moving picture(s) | Super Mario Bros.: Peach-Hime Kyushutsu Dai Sakusen! (1986) Super Mario Bros. (1993) Untitled Mario film (2023) |
Telly serial | Saturday Supercade, The Super Mario Bros. Super Show |
Animated series | The Adventures of Super Mario Bros. three, Super Mario World |
Games | |
Traditional | Electromechanical games list |
Video game(southward) |
|
Audio | |
Original music | Music list |
Miscellaneous | |
Theme park attraction(s) | Super Nintendo World |
Official website | |
mario |
Mario [a] is a media franchise, published and produced by video game company Nintendo, created by Japanese game designer Shigeru Miyamoto and starring the fictional character Mario. It is primarily a video game franchise, but has extended to other forms of media, including television series, comic books, a 1993 characteristic film and theme park attractions. The series' first installment was 1983's Mario Bros., although Mario had made his first appearance in 1981'southward Donkey Kong, and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games accept been developed by a diverseness of developers including Nintendo, Hudson Soft, and AlphaDream. Most Mario games accept been released exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.
The principal Mario subseries is the Super Mario series of platform games started with 1985's Super Mario Bros., which mostly follows Mario's adventures in the fictional world of the Mushroom Kingdom and typically rely on Mario's jumping ability to allow him to progress through levels. The franchise has spawned more 200 games of various genres and several sub-series, including Mario Golf, Mario Kart, Mario Party, Mario Tennis, Mario vs. Ass Kong, and Newspaper Mario; several characters introduced in the Mario franchise, such equally Ass Kong, Wario, and Yoshi, sparked successful franchises of their own.
The Mario serial is 1 of gaming's most successful and renowned franchises, with many of its games, in particular within the Super Mario subseries, beingness considered to be some of the greatest video games e'er made. It is the all-time-selling video game franchise of all fourth dimension, with more 758.06 million copies of games sold, including 388.92 million for the Super Mario games alone. Mario has become one of the highest-grossing media franchises of all time.
Characters [edit]
Video games [edit]
Origin games [edit]
Ass Kong [edit]
After the commercial failure of Radar Scope, Nintendo's visitor president referred to Shigeru Miyamoto to create an arcade game to salve the company. Miyamoto came up with the idea of a game in which the playable character has to make his fashion through an obstacle course consisting of sloped platforms, ladders and rolling barrels. Miyamoto named the game Ass Kong, and its main protagonist "Jumpman". Donkey Kong is an early example of the platform genre. In addition to presenting the goal of saving Pauline, the game gives the player a score. Points are awarded for finishing screens; leaping over obstacles; destroying objects with a hammer power-upward; collecting items such as hats, parasols, and purses (presumably belonging to Pauline); and completing other tasks. The game was surprisingly successful.[i] "Jumpman" was chosen "Mario" in certain promotional materials for the game's release overseas;[2] [iii] his namesake was Mario Segale, the landlord of Nintendo of America'south office/warehouse, who barged in on a meeting to demand an overdue rent payment.[4] Eventually Jumpman's name was internationally and permanently changed to Mario. The success of the game spawned several ports, and a sequel, Donkey Kong Jr., which is Mario's simply appearance as an antagonist. Donkey Kong 3 did non feature Mario.
Mario Bros. [edit]
The first game to feature "Mario" in the championship, the objective of Mario Bros. is to defeat all of the enemies in each phase. Each phase is a series of platforms with four pipes at each corner of the screen, and an object called a "POW" block in the centre.[5] [vi] The mechanics of Mario Bros. involve merely running and jumping. Dissimilar futurity Mario titles, players cannot leap on enemies until they are flipped over; this can be accomplished by jumping under the platform they are on or by using the "POW" block. Both sides of every stage feature a mechanism that allows the role player to go off-screen to the left and appear on the right, and vice versa.[6] The game has since reappeared in various forms, including as a minigame in Super Mario Bros. three and the Super Mario Advance series, and reimagined every bit Mario Clash.
Game and Lookout man [edit]
Nintendo has released several Mario and Donkey Kong LCD video games for the Game & Spotter line. Eleven were released between 1982 and 1994. Nintendo also licensed the release of six LCD games for Nelsonic's Game Watch line betwixt 1989 and 1994. Many remakes of Game & Picket games have changed the protagonist from a generic Mr. Game & Picket grapheme to Mario.
Platform games [edit]
Super Mario series [edit]
Mario then became the star of his own side scrolling platform game in 1985, titled Super Mario Bros., which was the pack-in game included with the Nintendo Entertainment System console. It was also later sold in a package with Duck Chase. In Japan, a game titled Super Mario Bros. 2 was released in 1986, simply a different game with the same name was released internationally in 1988, followed past Super Mario Bros. 3 later that same year. The Japanese version would subsequently be released in the United States in 1993 under the title Super Mario Bros.: The Lost Levels every bit part of the Super Mario All-Stars title for the Super Nintendo Entertainment Organisation, a console that also features iterations of the game known as Super Mario World. While Super Mario Land and two sequels were the Game Boy installments in the series, the Game Male child Advance did not receive any original entries, only remakes. Super Mario 64 debuted as the launch championship for the Nintendo 64 console in 1996. Super Mario Sunshine was the serial' entry for the GameCube, and Super Mario Milky way and its sequel connected the franchise for the Wii. Super Mario 3D Land was the series' flagship title for Nintendo 3DS. The Wii U saw the release of Super Mario 3D World. Super Mario Odyssey would exist the outset original game in the serial to be released on the Nintendo Switch, and was released in 2017.[vii]
In 2006, a sub-serial with retro gameplay chosen New Super Mario Bros. was inaugurated on the Nintendo DS, featuring the mechanics of the Super Mario Bros. games. Information technology continued on the Wii as New Super Mario Bros. Wii, on the 3DS as New Super Mario Bros. 2 and on the Wii U equally New Super Mario Bros. U and New Super Luigi U, with a port titled New Super Mario Bros. U Deluxe on the Nintendo Switch in January, 2019. Super Mario Bros.-styled gameplay is further offered by the level creator game Super Mario Maker, released on Wii U in 2015. A new version, Super Mario Maker 2, was released on Nintendo Switch in June 2019.
In 2016, the team behind New Super Mario Bros. released Super Mario Run, Nintendo'south first real smartphone game and one of the few instances a Mario game was developed for non-Nintendo hardware.[8]
Puzzle games [edit]
Dr. Mario serial [edit]
Dr. Mario [b] (stylized as D℞. Mario) is a series of arcade-fashion action puzzle video game originally developed by Nintendo Enquiry & Development one, and afterwards developed by Arika and produced by Nintendo Software Planning & Development. The first in the series, Dr. Mario, was launched in 1990 on the Nintendo Amusement System and Game Boy to critical and commercial success.[9] [10] In the Dr. Mario series, the thespian character Mario, who assumes the function of a doctor, is tasked with eradicating mortiferous viruses. The actor'south objective is to destroy the viruses populating the on-screen playing field by using falling colored capsules that are dropped into the field, similarly to Tetris. The role player manipulates the capsules equally they fall then that they are aligned with viruses of matching colors, which removes them from playing field. The player progresses through the game by eliminating all the viruses on the screen in each level.
There take been 4 Dr. Mario games released for home consoles and 2 portable games, for a full of six original titles. As the serial has progressed, each new game has introduced new elements in gild to continue the gameplay fresh such equally new game modes. In 2001, Dr. Mario 64 for the Nintendo 64 introduced new game modes such as a Story mode, Score Assail and Marathon, Wario every bit a playable graphic symbol and four-actor multiplayer. Later on a seven-twelvemonth hiatus, in 2008, Dr. Mario Limited for the Nintendo DSi's DSiWare service re-introduced the series to the portable gaming market. Besides in 2008, Dr. Mario Online Rx for the Wii'due south WiiWare service introduced online multiplayer to the series. In 2013, Dr. Luigi for the Wii U'due south Nintendo eShop introduced Luigi equally the playable character too every bit a Operation L game mode in which all capsules assume the shape of the letter of the alphabet "L".
Mario'southward Picross serial [edit]
This series is a drove of nonogram logic puzzles involving a grid with numbers for every row and column, which refer to the amount of marked squares inside the grid. The games features Mario as an archaeologist who chisels abroad to form images on the grid.
- Mario'due south Picross
- Picross two
- Mario's Super Picross
Mario vs. Donkey Kong series [edit]
Mario vs. Donkey Kong [c] is a sub-series of the Mario and Donkey Kong series, based on puzzle video games, making the return of Donkey Kong, Pauline, and the one-time's rivalry with Mario. The sub-serial introduces the Mario-similar toys known as Mini-Marios, who later supplant Mario as the sole playable characters in all future installments starting with March of the Minis onward.
Role-playing games [edit]
The first part-playing game in the Mario franchise was Super Mario RPG: Legend of the Vii Stars. It has since expanded to the Paper Mario and Mario & Luigi series.
Paper Mario series [edit]
Paper Mario [d] is a spin-off series of RPG video games developed by Intelligent Systems and produced by Nintendo Software Planning & Evolution. The outset game in the series, Paper Mario, was launched in 2000 on the Nintendo 64 to critical and commercial success.[eleven] [12] In the Paper Mario series, the player controls Mario in a mixture of 3D environments and 2D characters who expect equally if they are made of paper. Mario can jump and apply his hammer to overcome physical obstacles placed in the game'south overworld. Additionally, the player accumulates partners as they accelerate into different locations, who each have a specialized skill required for progression in the game.[13] These characters assist Mario in the game's plow-based battles. Impairment inflicted to the player reduces the amount of HP.[xiv] Attacks in the game are similar to those in traditional RPGs, although the player can influence the power of a motion when attacking or defending by timing a push button-press accurately or performing some other activity command every bit required.[xi] Mario and his partners have a finite capacity to perform special moves, with each of these consuming a particular number of blossom points (FP) when performed. Such statistics can be increased by earning Star Points (experience points) in combat to level upward.[xiv] [fifteen] [16] Progression through Newspaper Mario depends upon interaction with the game's non-player characters (NPCs), who will oftentimes offer clues or detail the next event in the storyline. As in other RPGs, the actor can find or purchase items from NPCs to aid in and outside of combat.[15] Badges can exist obtained that yield bonuses ranging from added moves to gradual health restoration during combat; each consumes a gear up number of Badge Points (BP), significant Mario tin only equip a limited number of badges at a time.[11]
There have been five Paper Mario games released for habitation consoles and one game on 3DS. Every bit the series has progressed, each new game has introduced new elements in order to go along the gameplay fresh such every bit a new story, new partners, and new gameplay mechanics. In 2004, The G-Year Door for the GameCube introduced the ability of Mario turning into and folding up into a paper airplane and/or a newspaper gunkhole to interact with the overworld. In 2007, Super Newspaper Mario deviated into the 2d activity RPG genre and introduced the power to "flip" into a 3D perspective in which the level rotates to reveal a hidden z-centrality, placing Mario in a 3D environment. In 2012, Sticker Star for the Nintendo 3DS introduced the use of stickers in both the environment and in turn-based battles. They can exist institute and peeled off from various areas in the overworld, and can be purchased or received from non-playable characters. In 2015, Mario & Luigi: Paper Jam also for the 3DS where all the Paper Mario earth enters the existent one. In 2016, Color Splash for the Wii U was announced that introduced the use of colors in both the environment and in turn-based battles, just similar in Sticker Star.[17] [18] In 2020, The Origami Male monarch was announced on the Switch with the use of origami.[19]
one. Newspaper Mario
2. Paper Mario: The Thousand-Year Door
3. Super Paper Mario
four. Paper Mario: Sticker Star
5. Paper Mario: Color Splash
6. Newspaper Mario: The Origami Male monarch
Mario & Luigi series [edit]
The Mario & Luigi spin-off series, adult by AlphaDream, is formed exclusively throughout handheld consoles. The serial began with the release of Superstar Saga for the Game Boy Advance in 2003. In 2017, Superstar Saga + Bowser's Minions for the Nintendo 3DS introduced a remake of the original game with added graphics, an improved map allowing players to place pinpoints, and an additional mode chosen Minion Quest: The Search for Bowser, which provides a storyline that allows you to take control of Bowser's Minions to search for their leader, facing many obstacles in their style. In 2005, Partners in Time for the Nintendo DS introduced their younger selves: Babe Mario, Baby Luigi, Toadsworth the younger, Baby Peach and Infant Bowser. In 2009, Bowser'due south Inside Story also for the DS introduced Mario, Luigi and the others inside of Bowser'southward body. In 2018, Bowser's Inside Story + Bowser Jr.'southward Journey for the 3DS introduced a remake of the original game with added graphics, an improved map assuasive players to place pinpoints, and an additional mode called Bowser Jr.'due south Journey. In 2013, Dream Team for the 3DS introduced Dreamy Luigi, where Luigi sleeps in the Dream World in celebrating the Year of Luigi. In 2015, Newspaper Jam too for the 3DS too included Paper Mario every bit a playable graphic symbol when Luigi knocks over the book containing him.
i. Mario & Luigi: Superstar Saga
2. Mario & Luigi: Partners in Time
3. Mario & Luigi: Bowser's Inside Story
four. Mario & Luigi: Dream Team
5. Mario and Luigi: Paper Jam, featuring Paper Mario
6. Mario & Luigi: Superstar Saga + Bowser'southward Minions (remake)
7. Mario & Luigi: Bowser's Within Story + Bowser Jr.'s Journey (remake)
Party games [edit]
Mario Party series [edit]
In 1998, the Hudson game Mario Political party was released for the Nintendo 64. Following this, nine numbered sequels have since been released, making for ten numbered titles, along with ii non-numbered master serial titles, Mario Party DS and Super Mario Party. The series likewise has four spins offs that differ in gameplay, including Mario Party Advance, Island Bout, Star Rush, and The Top 100. Mario Political party is a multiplayer party game featuring Mario series characters in which four human- or computer-controlled characters compete in a lath game interspersed with minigames.
Sports games [edit]
There accept been numerous sports games in the Mario franchise.
Mario Tennis series [edit]
The offset appearances of Mario in tennis games were as a referee in Lawn tennis for the NES and Game Boy. These games did not use the Mario branding and only featured Mario in the capacity of a cameo. He then appeared in Mario's Lawn tennis for the Virtual Male child. After this, Camelot Software Planning released Mario Tennis for the Nintendo 64. They would subsequently develop other games in this series: Mario Ability Tennis for the GameCube and Wii, Power Tour for the Game Boy Accelerate, Mario Tennis Open for the Nintendo 3DS, Ultra Smash for the Wii U, and Aces for the Nintendo Switch.
Mario Golf serial [edit]
The beginning use of Mario's likeness in a golf game game was that the golfer in Golf for NES and Game Boy featured a mustached human being resembling Mario. Later, NES Open Tournament Golf game was released. It featured Mario and Luigi as the golfers, with Princess Toadstool and Princess Daisy as their caddies. Mario Golf game was released for the Nintendo 64 in 1999. It was followed by Mario Golf: Toadstool Tour for the GameCube, Mario Golf: Advance Bout for the Game Boy Advance and Mario Golf: World Bout for the Nintendo 3DS. Nintendo released Mario Golf game: Super Rush for the Nintendo Switch in summer of 2021.
Mario Baseball game series [edit]
Mario and Luigi were squad captains in Baseball for the Game Boy. Mario Superstar Baseball was released for the GameCube and Mario Super Sluggers for the Wii.
Mario Strikers series [edit]
The game of football game was introduced in one of the minigames in Mario Party 4 as "GOOOOOOOAL!!". The Mario Strikers serial (Mario Football in Europe) fabricated its debut for the GameCube with Super Mario Strikers in 2005, developed by Adjacent Level Games. Mario Strikers Charged was released for the Wii in 2007.
Mario and Sonic at the Olympic Games serial [edit]
In 2008, Mario and his friends appeared alongside the characters from Sonic the Hedgehog in the sports game, Mario & Sonic at the Olympic Games, adult by Sega as the crossover series. A follow-up, Olympic Wintertime Games, was released in 2009 and Mario & Sonic at the London 2012 Olympic Games was released between November 2011 (Wii) and February 2012 (Nintendo 3DS). On Nov 15, 2013, a third sequel called Sochi 2014 Olympic Wintertime Games was released exclusively on the Wii U, with a 4th sequel, Mario & Sonic at the Rio 2016 Olympic Games for the Wii U, Nintendo 3DS and arcade in 2016. A fifth sequel, Mario & Sonic at the Olympic Games Tokyo 2020, was released on Nintendo Switch in November 2019. In December 2021, the series was cancelled after vi games due to the Communist china controversy.
Racing games [edit]
Mario Kart series [edit]
Mario Kart [due east] is a series of go-kart-style racing video games primarily developed past Nintendo Amusement Assay & Development. The start in the serial, Super Mario Kart, was launched in 1992 on the Super Nintendo Amusement System to disquisitional and commercial success.[20] In the Mario Kart series, players compete in become-kart races, controlling one of a option of characters from the Mario franchise. I of the features of the series is the apply of diverse power-upwards items obtained by driving into detail boxes laid out on the course. These power-ups include Super Mushrooms to give players a speed boost, Koopa Troopa Shells to be thrown at opponents, and banana peels that can be laid on the track as hazards.[ citation needed ]
There have been five Mario Kart games released for domicile consoles, ane enhanced port, three portable games, one game for smartphones, and three Namco co-developed arcade spin-off games, for a total of thirteen. As the serial has progressed, each new game has introduced new elements in club to go on the gameplay fresh such as new courses, new items, and new playable characters. In 1996 and 1997, Mario Kart 64 for the Nintendo 64 introduced 4-player racing and 3D graphics. In 2001, Super Circuit for the Game Male child Accelerate introduced the ability to unlock retro tracks from previous installments. In 2003, Double Dash!! for the Nintendo GameCube introduced co-operative LAN multiplayer and two-player karts with i player driving and the other player on the back of the vehicle throwing out hazards. In 2005, Mario Kart DS for the Nintendo DS introduced dual-screen play and online multiplayer via Wi-Fi. In 2008, Mario Kart Wii introduced motion controls, 12-player racing, motorbikes and playable Mii characters,[21] equally well as iii new items: the POW Block, Mega Mushroom, and Thunder Cloud. In 2011, Mario Kart vii for the Nintendo 3DS featured optional stereoscopic graphics, introduced hang gliding and submersible karts, an alternate first-person perspective, and kart customization. In 2014, Mario Kart 8 for the Wii U introduced anti-gravity racing, ATVs, uploading highlights to YouTube via Mario Kart Boob tube, up to four local players in Chiliad Prix races, downloadable content, and is the first in the serial to boast HD graphics. In 2017, Mario Kart 8 Deluxe for the Nintendo Switch was released equally an enhanced port of the Wii U version, featuring an improved boxing mode and several new characters including the Inklings from Splatoon.
Possibly the near popular spin-off series in the franchise, the Mario Kart series began in 1992 and is currently the most successful and longest-running kart racing series, having sold over 150,000,000 copies worldwide.[22]
Educational games [edit]
In the early 1990s, many educational games were released in the Mario series. Few of these games were platformers; most sought to teach skills such as typing, mathematics or history. They are officially licensed but not officially recognized by Nintendo. The games were developed independently past Software Toolworks, Interplay and Brainstorm. Nine educational games were released from 1991 to 1996.
Games not published by Nintendo [edit]
This section covers games developed by other companies without Nintendo involvement. These games are officially licensed but not officially recognized by Nintendo.
Hudson [edit]
Hudson Soft released ii games based on Mario Bros. and another similar to Super Mario Bros.
Mario Bros. Special is a video game released in 1984 for the Japanese computers NEC PC-6001mkII, NEC PC-6601, NEC PC-8801, FM-seven and Precipitous X1. It is a remake of the original Mario Bros., with new stages, mechanics and gameplay.
Punch Ball Mario Bros. is a video game released in 1984 for the Japanese computers NEC PC-6001mkII, NEC PC-6601, NEC PC-8801, FM-7 and Sharp X1. It is similar to the original Mario Bros., simply featured a new gameplay mechanic of "punch balls", pocket-size assurance which Mario and Luigi tin can kicking into enemies to stun them, instead of hitting them from beneath, every bit in the original.
Hudson Soft was originally responsible for the Mario Party series until Mario Political party DS in 2007, but every bit of March 2012 this has been taken over past Nd Cube since Hudson has become a function of Konami.[23] Many of Hudson's employees now work for Nd Cube.
Philips [edit]
Three games were planned for development by Philips Interactive Media for utilize on its CD-i machine: Super Mario's Wacky Worlds, Hotel Mario, and Mario Takes America. Only Hotel Mario was released; Super Mario's Wacky Worlds and Mario Takes America were eventually cancelled. Philips was given permission to utilise Nintendo characters in CD-i games due to their taking role in developing an unreleased add-on for the Super Nintendo Entertainment System (SNES).[24] Hotel Mario did not proceeds much success, with Nintendo rarely acknowledging it every bit part of the Mario series.[25] [26]
Super Mario'due south Wacky Worlds is a cancelled video game planned for the CD-i, developed by NovaLogic, which attempted to duplicate the gameplay of Super Mario World. Though the game sprites are based on those in Super Mario World, the level pattern is based on Earth locations rather than Dinosaur Land. Due to the limitations of the CD-i, several features could not exist included in the game, such as large numbers of sprites on the screen, and many visual effects. The nature of the pointing device controller provides difficult controls for Mario, equally the game has the default controls of running and jumping.
Mario Takes America was proposed about Mario's trip to Hollywood to make his own flick. The game's concept initially impressed Philips, simply was cancelled due to the company being unsatisfied with the game's development progress.[27]
Hotel Mario is a puzzle game developed by Fantasy Factory and published by Philips Interactive Media for the CD-i in 1994. The main characters of the game are Mario and Luigi, who must discover Princess Peach by going through 7 Koopa Hotels in the Mushroom Kingdom. Every hotel is divided into multiple stages, and the objective is to shut all doors on each stage. The game has been criticized equally ane of the worst Mario-centered games, mainly because of its cutscenes and simple gameplay.[28] [29]
Ubisoft [edit]
Mario + Rabbids Kingdom Battle is a turn-based tactical role-playing video game adult by Ubisoft Milan (Ubisoft'south Italian studio division) for the Nintendo Switch. The game is a crossover with Ubisoft's Raving Rabbids franchise, and features both singleplayer and cooperative multiplayer gameplay. The game's story sees players controlling Mario, his friends, and a group of Rabbids dressed as them, dealing with the aftermath of a sudden invasion by a group of Rabbids, who have accidentally misused a powerful invention that has brought chaos to the Mushroom Kingdom. Shigeru Miyamoto was initially impressed by the paradigm of the game, that was presented to him by creative director Davide Soliani in 2014, which later caused Nintendo to greenlight the game for a Nintendo Switch release. Information technology was released in Europe and Northward America on Baronial 29, 2017, and was met with generally favorable reception from critics, who praised its gameplay, depth, and graphics.
A sequel, Mario + Rabbids Sparks of Hope, is gear up to release in 2022 for the Nintendo Switch.[30]
Others [edit]
Electronic Arts developed and released NBA Street V3 and SSX on Tour in 2005, both of which included Mario, Luigi, and Peach equally playable characters in the GameCube versions.
Foursquare Enix released Itadaki Street DS & Wii including many characters from Mario games.
In 1997, was released a hack of Crayon Shin Chan 4 unlicensed pirate titled Super Mario iv, better known as Super Mario Land 4, that sold for 4,000 to 8,000 Yen.[31] [32] With several sprites taken from games of Mario and Yoshi. although with a comprehend similar to that of Super Mario 64, this video game containing only iv levels.[33] [31]
Other media [edit]
The Mario franchise includes many comics, manga and Television receiver series based on the games. Most were released in the late 1980s to early 1990s, and have since become obscure. Mario, Luigi and Peach have made cameo appearances in ii sports games, including the GameCube version of NBA Street V3. The series launched ii films, the anime Super Mario Bros.: Peach-Hime Kyushutsu Dai Sakusen released in 1986 and the live activity picture show Super Mario Bros. in 1993. The latter lost a large amount of money at the box function and was widely considered to be a failure.[34]
Television [edit]
Saturday Supercade was an blithe idiot box series produced for Saturday mornings by Crimson-Spears Productions. Information technology ran for two seasons on CBS, kickoff in 1983. Each episode comprised several shorter segments featuring video game characters from the Golden Age of Arcade Games. Donkey Kong, Mario and Pauline (from the Ass Kong arcade game) were featured in the show.
The Super Mario Bros. Super Show! is the first American Tv series based on the Mario NES games. It was broadcast in syndication from September iv to December 1, 1989. The show was produced past DIC Entertainment and was distributed for syndicated goggle box past Viacom Enterprises (full rights take since reverted to DiC through Nintendo).
Male monarch Koopa's Kool Kartoons was a live action children's telly show broadcast in Southern California during the holiday season of 1989-xc. The prove starred Rex Koopa (also known equally Bowser), the main antagonist of the Mario serial. The 30-minute programme was originally broadcast during the after-school afternoon time-slots on Los Angeles-based KTTV Flim-flam eleven.
The Adventures of Super Mario Bros. 3 is the second Television set series based on the Mario NES games. Information technology aired on NBC from September 8 to December 1, 1990. Based on the Super Mario Bros. 3 video game, the cartoon shows Mario, Luigi, Princess Toadstool and Toad fighting against Bowser and his Koopalings, who went by unlike names on the show (Hip, Hop, Kooky, Kootie Pie, Large Mouth, Cheatsy, and Bully). Like the previous Mario cartoon series, the animation was done past Sei Immature Animation Co. Ltd, all the same this show was co-produced by Reteitalia Southward.P.A., hence the slight differences in character pattern.
Super Mario Claiming was a prove which aired on The Children'due south Channel. It ran from 1990 to 1991 and aired at 4:thirty p.m. every weekday. The presenter, John Lenahan, was a lookalike of Mario, and dressed in his dress. 2 guest players had to exercise tasks, all of which involved playing the Mario video games Super Mario Bros., Super Mario Bros. 2 and, after its release in 1991, Super Mario Bros. 3. Rounds included challenges to run into which player could complete a level in the fastest time and who could collect the well-nigh aureate coins on a certain level.
Super Mario Globe is an blithe television series based on the SNES video game of the same proper name. Information technology is the tertiary and currently last Saturday morning time drawing based on the Mario series. The show was originally aired on Saturday mornings on NBC in the 1991–92 season. Information technology was featured in a one-half-hour time slot with a shortened version of Captain North: The Game Master. Episodes of Super Mario World were later shown every bit part of the syndication packet Captain N and the Video Game Masters. Afterwards, the series was separate from Helm N altogether and shown in time-compressed reruns on Mario All-Stars.
Anime [edit]
Super Mario Bros.: Peach-Hime Kyushutsu Dai Sakusen! is a Japanese anime film released on July 20, 1986. Directed past Masami Hata and produced by Masakatsu Suzuki and Tsunemasa Hatano, it stars Mario and Luigi, who get stuck in a Famicom video game, in which they must save Princess Peach from King Koopa. A manga accommodation of the film was published in Japan effectually the same time as the picture show's release.
A serial of three OVA episodes titled Amada Anime Series: Super Mario Bros., based on Momotarō, Issun-bōshi and Snow White, were released on Baronial three, 1989. These generally featured Mario equally the hero, Peach every bit the damsel and Bowser as the villain, with other Mario characters playing supporting roles.[35]
Films [edit]
Super Mario Bros. is an American 1993 adventure family unit comedy loosely based on the video game of the same name. The film follows the exploits of Mario (Bob Hoskins) and Luigi (John Leguizamo) in a dystopia ruled by King Koopa (Dennis Hopper). It was the first live-activeness major motion-picture show to be based on a video game. The picture's plot features Mario and Luigi as the chief protagonists, Mario leading the team with Luigi developing a romance with Princess Daisy.
The film grossed $21 one thousand thousand on a $48 1000000 upkeep.[34] On the television show Siskel & Ebert, the film received two thumbs downwardly and was written off equally a box office flop.[36]
Bowser and the Super Mushroom had a cameo in the 2012 Disney computer-animated picture Wreck-It Ralph. Mario was mentioned but not seen in the motion picture.
Upcoming animated film [edit]
The upcoming untitled Mario animated film is currently in development and is scheduled to be released on April 7, 2023 past Universal Pictures in North America. Produced by Illumination and Nintendo, the film will feature the voices of Chris Pratt as Mario, Anya Taylor-Joy as Peach, Charlie Day as Luigi, Jack Black equally Bowser, Keegan-Michael Key as Toad, Seth Rogen as Donkey Kong, Kevin Michael Richardson as Kamek, and Fred Armisen every bit Cranky Kong. Charles Martinet, Mario'due south in-game vocalisation actor, will also provide cameo roles.[37] [38] Aaron Horvath and Michael Jelenic, the developers of Teen Titans Go!, will straight, while Matthew Fogel will write the screenplay.[39] Shigeru Miyamoto and Chris Meledandri are the producers.[xl]
Comics and manga [edit]
Super Mario-kun [f] is a manga serial written by Yukio Sawada[g] and published by Shogakukan. Information technology is serialized in CoroCoro Comic. It contains many characters and scenarios from Mario games, such as Super Mario Globe and Paper Mario. Having but hit its 41st volume, Super Mario-kun is the longest-running Mario series manga to engagement. It continues to release new volumes to appointment. Some other consistent manga series based on various Mario games is a work written and drawn by Hiroshi Takase[h] and published by PikkaPika Comics that is, somewhat confusedly, also called Super Mario-kun.[i] It is currently at five volumes and stopped due to the writer's death in 2006.
The Nintendo Comics System was a series of comic books published by Valiant Comics in 1990 and 1991. It was part of a licensing deal with Nintendo, featuring characters from their video games and the cartoons based on them. Valiant's Super Mario Bros. comic books were based on the 3 principal Mario games on the Nintendo Entertainment System, every bit well as The Super Mario Bros. Super Evidence. The Mario line was renewed for 1991 with two different books—Super Mario Bros. and Adventures of the Super Mario Bros.
The Nintendo Adventure Book series was published from 1991 to 1992 by Archway books, and Mammoth books in the United kingdom of great britain and northern ireland. There are twelve in all. They are formatted similar the popular Choose Your Own Adventure books, where the reader makes decisions that alter the outcome of the story. Ten of the books are about the Mario Bros.' adventures in the Mushroom Kingdom and are based primarily on the Valiant Comics published for the Nintendo Comics System imprint.
Super Mario Adventures [j] is an album of comics, drawn in a Japanese manga style, that ran in Nintendo Ability magazine throughout 1992, featuring the characters from Nintendo's Mario serial and based loosely on Super Mario World.
Immediately post-obit the end of Super Mario Adventures, Nintendo Ability ended the ballsy with a ten-page story based on Super Mario Country 2: 6 Golden Coins titled Mario VS Wario, which ran in their January 1993 effect and was later on reprinted in the graphic novel.
At one signal, Archie Comics fabricated a pitch to Nintendo for a new Mario comic similar to its Sonic the Hedgehog series, merely it was turned downwardly.[42]
An encyclopedia based on Super Mario Bros. was released in Japan in October 2015.[43] In Feb 2017, Nintendo announced that the encyclopedia would launch in North America and Europe in June 2017.[44]
Some other encyclopedia based on the series up until Super Mario Maker was published by Dark Horse Publishing on October 23, 2018.[45]
Merchandise [edit]
Mario has appeared on lunch boxes, T-shirts, jeans,[46] magazines, commercials (notably, in a Got Milk? commercial),[47] in candy form, on shampoo bottles, cereal, badges, and equally a plush toy.[48] In 1992, Gottlieb created a Super Mario themed pinball car.[49] A Monopoly board game based on the Mario franchise has been confirmed by the website USAopoly.[fifty] In April 2017, a lath game developed by USAopoly titled Super Mario Level Up! was announced for release.[51] [52] In early 2017, a Super Mario-themed pop-up bar known as "The Red Flower Pub" opened up in Mockingbird Hill, Washington, D.C. The interior of one side of the bar has been transformed into "a Nintendo dream world". The Washington reported in an interview with Derek Brown, the bar's owner, that the bar had get and so popular that in that location was a 2-60 minutes long line exterior the bar.[53] The cocktails in the bar cost $13 and are all Mario-themed. On the carte du jour in that location's the "It's a Me, A-Mario" (sweetness vermouth, Don Ciccio & Figli Carcafio, Aperitivo, and spicy ginger ale), "What Doesn't Kill You Makes Yous Smaller" (vodka, standard mandarin orange, pomelo and apricot soda) and the "Male monarch Koopa Loving cup" (Two James Johnny Smoking Gun whiskey, "popcorn" tea ginger, and lemon).[54] Some other Monopoly-inspired lath game called Monopoly Gamer was released in August 2017.[55] In add-on, Monopoly Gamer adds a Mario Kart version with courses from Mario Kart eight serving as properties. LINE released four voiced Mario sticker sets. Mario-themed Lego sets were released in Baronial 2020.[56] [57] [58] [59] [60] These sets characteristic an electronic Mario figure that interacts with other parts of the set.[61]
Concerts and performances [edit]
The Super Mario Bros. theme has been featured in many concerts, including "PLAY! Chicago",[62] the Columbus Symphony Orchestra,[63] the Mario & Zelda Large Band Alive,[ citation needed ] Play! A Video Game Symphony,[64] and others.
The Video Games Live concert featured the theme performed past Koji Kondo.[65]
Reception [edit]
The Mario serial has received a very positive reception from critics and audiences. A 1996 article in Next Generation declared that "The evolution of the Mario series led the rest of gaming past the hand, blazing a trail, and teaching lessons in game mechanics, structure, and sheer playability to any who would study its secrets".
Settings [edit]
Most of Mario's games are set in the fictional "Mushroom Kingdom", but other settings have been used.
The places introduced in the Mario franchise are:
- "Mushroom Kingdom", the central kingdom of the universe and the setting of most Super Mario games. It is usually ruled by Princess Peach. The uppercase of the kingdom is Toad Town, a city that lies below Peach'due south Castle. Co-ordinate to Super Mario Galaxy, the Mushroom World is the planet on which the Mushroom Kingdom is located.
- "Subcon" is the dreamworld that is the setting of Super Mario Bros. ii.
- "Bowser'due south Kingdom", the kingdom ruled by Bowser. The kingdom has appeared in several games under different names, and frequently appears as the final level of the game which it is featured in. The offset fourth dimension this kingdom appears under the name Bowser's Kingdom is in Super Mario Odyssey.
- "Sprixie Kingdom" is the principal setting of Super Mario 3D Globe, domicile to fairy-similar creatures called "Sprixies". Information technology is equanimous of viii islands with unlike themes, with each isle existence ruled by a Sprixie.
- "Sarasaland" is the setting of Super Mario Land, ruled by Princess Daisy, and divided into four kingdoms: Birabuto Kingdom (based on Ancient Arab republic of egypt), Muda Kingdom (based on Mu and Bermuda), Easton Kingdom (based on Easter Island) and Chai Kingdom (based on Ancient China).
- "Island Delfino", a dolphin-shaped paradise island, is the setting for Super Mario Sunshine. The capital is "Delfino Plaza".
- "Kingdom of Bask", introduced in Mario Tennis Aces, was ruled by "King Savour" until "Lucien", the main antagonist of the game, attacked it, forcing Rex Bask to carve up his ability into Power Stones.
- "Beanbean Kingdom", introduced in Mario & Luigi: Superstar Saga, is governed by "Queen Bean" and her son "Prince Peasley". The majuscule is "Beanbean Castle Town", and the kingdom is known to have good relations with the Mushroom Kingdom, in add-on to bordering it. The regions are named later on laughter onomatopoeias. Merely similar the Mushroom Kingdom is mushroom themed, the Beanbean Kingdom is edible bean themed. It is also abode to the famous "Chuckola Cola". The wood where it is produced is named "Chucklehuck Woods".
- "Pi'illo Isle", formerly known as "Pi'illo Kingdom", is introduced in Mario & Luigi: Dream Team, and is an island that was ruled by "Prince Dreambert" until he and the other Pi'illos were imprisoned by "Antasma", the principal adversary of the game. At some undefined time in the by, the isle was acquired by "Dr. Snoozemore". At the cease of the game, with all the Pi'illos released, the island is once once again governed by Prince Dreambert.
- Super Mario Odyssey introduces a variety of new locations such as the Cap Kingdom, Cascade Kingdom, Metro Kingdom, Dejeuner Kingdom, and the Moon Kingdom.
Impact and legacy [edit]
Mario has been featured in 256 games of various genres (including sports, puzzle, party, racing and first-person shooter), and the Mario franchise is the best-selling video game franchise of all fourth dimension.[66] At least 31 dissimilar Mario games accept sold more than than a million copies each since 1995. This includes the core Super Mario series, which alone has sold over 370 million units worldwide,[67] as well equally the Mario Kart series which sold 154.26 million units,[68] the Mario Political party series which sold over 56 million copies,[69] Donkey Kong which sold over 125,000 arcade machines[70] and half-dozen million Coleco cartridges,[71] and Mario Bros. which sold 1.72 million Famicom cartridges.[72] By 2002, the Super Mario series had grossed more than $7 billion in software sales.[73]
See also [edit]
- Listing of Luigi video games
Notes [edit]
- ^ Japanese: マリオ, Hepburn: Mario
- ^ Japanese: ドクターマリオ, Hepburn: Dokutā Mario
- ^ Japanese: マリオVSドンキーコング, Hepburn: Mario tai Donkī Kongu
- ^ Japanese: ペーパーマリオ, Hepburn: Pēpā Mario
- ^ Japanese: マリオカート, Hepburn: Mario Kāto
- ^ Japanese: スーパーマリオくん, Hepburn: Sūpā Mario-kun
- ^ Japanese: 沢田ユキオ, Hepburn: Sawada Yukio
- ^ Japanese: 嵩瀬ひろし, Hepburn: Takase Hiroshi
- ^ Japanese: スーパーマリオくん, Hepburn: Sūpā Mario-kun
- ^ Japanese: SUPER MARIO ADVENTURES マリオの大冒険, Hepburn: Mario no daibōken [41]
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- Mario Kart 64: 2.24 1000000
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- Mario Kart 7: xviii.92 million
- Mario Kart Wii: 37.38 1000000
- Mario Kart 8 (including Mario Kart 8 Deluxe): 41.86 million
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Jumpman hopped over barrels, climbed ladders, and jumped from suspended platform to suspended platform as he tried to rescue a damsel from his pissed-off pet gorilla. The game was a nail, and sixty-five thousand cabinets were sold in Japan, propping up the and then-struggling Nintendo and laying the background for Nintendo and Ass Kong creator Shigeru Miyamoto to dominate gaming throughout the 1980s and beyond.
)- United States: threescore,000 (Kent, Steven Fifty. (2001). The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Inverse the World. Prima. p. 352. ISBN978-0-7615-3643-seven. Archived from the original on Apr 18, 2016. Retrieved April 9, 2011.
With more than 60,000 units sold in the United states, Ass Kong was Nintendo'south biggest arcade striking. ... Nintendo released Donkey Kong Junior in 1982 and sold only 30,000 machines, 20,000 Popeye machines (also 1982), and a mere 5000 copies of Donkey J (1983).
)
- United States: threescore,000 (Kent, Steven Fifty. (2001). The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Inverse the World. Prima. p. 352. ISBN978-0-7615-3643-seven. Archived from the original on Apr 18, 2016. Retrieved April 9, 2011.
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"And we received from Coleco an agreement that they would pay us three percent of the net sales toll [of all the "Ass Kong" cartridges Coleco sold]." It turned out to exist an impressive number of cartridges, half-dozen million, which translated into $4.6 million.
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External links [edit]
- Official website
Source: https://en.wikipedia.org/wiki/Mario_(franchise)
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